YASARA for MacOS
Thanks to Apple's switch to
Intel processors in spring 2006, the cost for porting
YASARA to MacOS
dropped to a level that made the project worth realizing.
February 2007, YASARA for MacOS is officially available. YASARA requires an Intel
it does not run on the old PowerPC based hardware.
While Darwin, the Unix/BSD
core on which MacOS is built, normally makes porting C/C++
applications a trivial task, this rule of thumb did not
YASARA: in order to provide you with the highest
performance and visual quality, YASARA directly
the CPU's vector registers (SSE/AVX) using assembler code.
is not a common approach in MacOS, and
consequently several technical issues raised the costs,
just like lots of technical problems lurking around below
the shiny surface of MacOS. Higher costs combined with a
smaller user base
unfortunately forced us to set the price
for YASARA MacOS 20% higher than the other
therefore you get an application that is specifically
tailored to MacOS, including special support for the
MacBook track pad, the Mighty
and multi-monitor configurations.
In addition, there are two ways to avoid the price
- As soon as your summed up contribution to YASARA
development exceeds 1000 EUR (academic) or 5000 EUR
more MacOS price premium will be asked.
- If you help grow the YASARA MacOS user base by
pointing your colleagues to this site, the price premium
removed entirely as soon as there are enough users. The
Windows:Linux:MacOS is 51:37:12 (in 2016, was 49:36:14
in 2014, 47:39:14 in 2011, 51:37:12 in 2009, and 57:41:2
in 2008), and MacOS should reach up to either
Linux or Windows. Currently MacOS is unfortunately in
decline, because Apple has essentially given up on
high-performance scientific computing (lacking top CPUs
and GPUs with reliable and up2date cross-platform